Research interests
Williams’s research sits at the intersection of design pedagogy, learning science and artificial intelligence. The question driving most of his work is deceptively simple: how do we help students move from strong instincts to defensible decisions? After twenty-five years in the design studio, he has developed a pedagogical framework called structured inquiry, a set of constraint-based methods designed to help students explore a design space deliberately rather than defaulting to aesthetic habit. The framework draws on Jorge Frascara’s critique of intuition-as-research in design practice and on learning science research, examining what it actually means to engage with a problem actively rather than passively. More recently, his work has expanded into two connected areas. The first is curriculum design: using survey research, policy analysis and transfer-of-learning theory to understand how students develop professional judgement across a four-year program. The second is AI integration: researching how generative tools reshape what design thinking education needs to do and building frameworks that help programs adopt these tools in ways that deepen learning rather than circumvent it. Neurodivergence is also an area of genuine scholarly interest for him. As someone who identifies as neurodivergent, he is drawn to research on how pedagogical design either accommodates or forecloses different ways of knowing and what it means to build learning environments that treat cognitive difference as variation rather than deficit. His teaching and research are not separate projects. They inform each other constantly, and that tension is where he does his best thinking. | Visual communication design, design education, design pedagogy, studio-based learning, project-based learning, genre theory, communities of practice, curriculum development, generative AI, AI integration in education, design and artificial intelligence, knowledge visualization, community-engaged design, community-engaged research, interdisciplinary research, social impact design, knowledge translation, neurodivergence and design education
Biography
Wayne Williams is Associate Professor | Immersive Learning Institute Member at MacEwan University. Their stated interests include Williams’s research sits at the intersection of design pedagogy, learning science and artificial intelligence. The question driving most of his work is deceptively simple: how do we help students move from strong instincts to defensible decisions? After twenty-five years in the design studio, he has developed a pedagogical framework called structured inquiry, a set of constraint-based methods designed to help students explore a design space deliberately rather than defaulting to aesthetic habit. The framework draws on Jorge Frascara’s critique of intuition-as-research in design practice and on learning science research, examining what it actually means to engage with a problem actively rathe. This summary considered all 2 collected sources.